Search Results
Searched for posts by Eagle V in all forums

Modify your search
Posted by Eagle V, Mar 19, 2009 at 12:52 pm
Well, it does'nt really pull down... It's just a list of colors that shifts the whole reply form down...
Posted by Eagle V, Feb 24, 2009 at 8:07 am
Using wizard mode for raising int doesn't work, you know of every substance once you activate it.
Posted by Eagle V, Feb 24, 2009 at 3:56 am
Is'nt it possible that you can only wish for materials you have seen or heard about? In that case, you can wish for GEF from the moment the high priest tells you about it. I'm gonna do some research on that.
Posted by Eagle V, Feb 22, 2009 at 10:41 am
I guess they just want some Ivan hints.
Posted by Eagle V, Feb 22, 2009 at 5:06 am
For some reason, my version of IVAN seems to really like one specific bone file. It's a GC1 level, and the bad thing is, first time i came there Rondol was waiting for me at the stairs. I died by having my stomach perforated multiple times.

So next time i played, Rondol and a ghost were at the stairs. I died immediately (had some bad armor).

This continued for some time, and now if I descend in GC1, I have some 75% chance of encountering a level with Rondol and some Ghosts Of Myself waiting for me. Before i can even pick up the loot, pray, or read or apply stuff, i usually die.

Why does the game like that bone file? And how many ghosts can it contain at max? Cause, you know, it really pisses me off
Posted by Eagle V, Jan 26, 2009 at 4:57 am
Posted by Eagle V, Jan 25, 2009 at 4:43 pm
"You slash the kobold in the head! Its head is severed off!"
"The kobold dies yelling like a tortured hyena!"
Posted by Eagle V, Dec 16, 2008 at 5:49 pm
Well, i might get half of this forum angry, but i think IVANOV in Java might work, for a simple reason: there are way more people that are actually good at Java than C++, and thus can make decent add-ons, changes, etc... for IVANOV.

Not that C++ is that hard, but it's easier, quicker and more comfortable to make changes to a language like Java when you know it well enough.

If you lost interest in the project halfway, you get at least the experience, which will certainly help in getting trough your exams

About the fact that, for instance, another level generator, should be 'unfaithful' to IVAN: is there ANY mod that IS faithful to the original game? Every mod has is good and bad points, and no mod will ever exactly look like the original, since in that case it would BE the original. the purpose of modding and reprogramming is to be unfaithfull.

Again, i appreciate the fact that C++ might be better than Java in many aspects, but that doesn't mean programming IVAN in Java has no advantages at all. I think the advantages more than make up for the "slower", "harder" and "more flexible" way of programming...
Posted by Eagle V, Dec 15, 2008 at 5:47 am
Found Saal'thul, just next to the first stairs in UT1
Posted by Eagle V, Dec 4, 2008 at 12:55 pm
Not half as funny as the previous one, but yet...

Vomiting on Valpurus' Altar seemed to be one of my worst ideas yet...