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Posted by Eagle V, Oct 3, 2014 at 1:48 pm
Sort of like an amulet that gives you one chance of redemption? Your favorite god will send an angel down to give you a quest, which you have to complete while your END drops slowly, or something.

That gave me an idea for another item: the Amulet of Peaceful Rest, which has no use in this life but prevents a ghost from spawning in the bones file. Unless you're beheaded.
Posted by Eagle V, Aug 12, 2014 at 3:21 pm
Or the weapon (or armor) could be turned into spoiled banana.
Posted by Eagle V, Jul 11, 2014 at 3:08 am
You forgot the huge amounts of coffee that go into code. I believe the formula, according to Einstein, is V = Lc² with V the volume of coffee in liters, L the number of lines of code, and c the speed of light in vacuum, in m/s.
Posted by Eagle V, Jun 5, 2014 at 4:59 am
Oh, the Wikipedia definition has the petrification happen through gaze, touch or breath, not bite.
Quote
Its reputed magical abilities include turning people to stone or killing them by either looking at them—"the death-darting eye of Cockatrice"—touching them, or sometimes breathing on them.
Also of interest might be the next sentence in the article:
Quote
Like the head of Medusa, the cockatrice's powers of petrification were thought still active after death.
So, using cockatrice heads as a weapon?
Posted by Eagle V, Jun 5, 2014 at 2:04 am
You could have the petrification also deal damage to the affected body part, as you are moving while the petrification happens, it doesn't become perfectly smooth stone, but gets full of little cracks and tears before it's fully formed. Or something like that.
A medusa could have the same petrification effect on your whole body at once.
You could also have the effect work slowly, so that after the gaze, you start losing dex and agi (and cha?) (but gain a bit of end) until you get healed. If you don't get healed, and one of your stats reaches 0, you petrify into a statue completely. Or you can combine the two, and when your dex gets at a certain threshold, your arms CM into stone, agi for your legs, cha for the rest of your body, and if you're all stone you petrify.
Posted by Eagle V, Jun 4, 2014 at 9:30 am
Great list! All your parasites are deadly though, it would be cool to have some that are not (directly) deadly. A komodo dragon could infect the player with any of these, possibly.
Posted by Eagle V, Jun 4, 2014 at 7:19 am
Oh, right, I never played CVS, sorry. Also, I fully agree with having your arm burst open and a giant maggot crawling out. The same code might also be used to create an alien facehugger, and if you get killed by one or by the larva bursting from your torso, the bones level will include a full-grown alien.

As for the bone golem... We'd need a new kind of monster, some kind of "contraption" or "construct" maybe, so if you have a spare iron armor, you can make it walk. Similar to golems, easier to damage but much quicker and more dextrous, and you'd need a full set of items to create one instead of just one item of the chosen material. Even better: allow combining materials, so you have a construct made of an iron plate mail, skeletal legs, axes for arms and enner's head. Maybe a ruby/gold stone/... could be placed in its head, making it smarter.
And then you make a cheap balsa melee construct, load it full with backpacks of gunpowder, and get your wand of fireballs ready...
Posted by Eagle V, Jun 4, 2014 at 4:56 am
That would be pretty awesome, thought I think the current implementation would require you to add a "skeletal something" for each creatures that has bones, unless there's a way to add the 'skeletal' template to something? But then you'd get a "skeletal zombie" which should of course be "skeletal human" or just "skeleton". Also, I think spiders have exoskeletons, which would make the undead version an "exoskeletal spider" maybe? (Random tidbit: According to wikipedia, spiders have no extensor muscles but use hydraulics instead, how awesome is that?)

Musings/ramblings aside, I think it's a great idea. You could even have a small chance for a rotting body to spawn a "large maggot" every turn or so. Maybe your dog (or you, in wolf form) could get sick from eating frog/unicorn bones, too.
Posted by Eagle V, May 22, 2014 at 8:39 am
Wand of Undeath: you temporarily need no air or food, and have poison immunity, but it gives you lepra and lowers charm. Healing while undead counters the complete status effect, not just lepra. Close range, so you can't just zap Sherry with it and run till her arms and legs fall off. Maybe scroll/potion of undeath to limit range. Also makes you slightly more chaotic (and Scabies loves you), maybe skeletons/zombies don't attack on sight.
Posted by Eagle V, May 20, 2014 at 9:46 am
Quests in forum Other Coding
Change its material to Assassin Flesh. Float it up the dungeon.