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Posted by Dumb Shit, Mar 15, 2008 at 1:46 pm
Z wrote
I do not mind, and I even should not. But there are some signs that the official IVAN development will continue.

Do you have the most recent source?

(yet another mod not following the GPL!)
Posted by Dumb Shit, Mar 14, 2008 at 8:57 pm
Z, do you mind if I base a new version off this?
Posted by Dumb Shit, Mar 14, 2008 at 8:22 pm
Neonivek wrote
"3) You are not giving any information on what it'd actually DO"

Mostly because it doesn't matter entirely... there just needs to be one... that does anything... even if it radiates a light that harms everyone near it.

So there should be one but it doesn't have to actually do anything. Okay, one line of code to rename the lantern.

Neonivek wrote
"10) Magic. No. Eww. Go away."

What do you mean? There is already tons of magic in the game... Obviously I meant it in wands and scrolls... unless you meant it as a joke... or as a insiders joke.

Usable items for magic, yes. That works fine. But magic is generally referred to like Nethack magic and would take massive work.
Posted by Dumb Shit, Mar 14, 2008 at 4:20 pm
Are there templates for items and materials as well?
Posted by Dumb Shit, Mar 14, 2008 at 3:37 pm
Have you not tried Darwine?
Posted by Dumb Shit, Mar 14, 2008 at 3:34 pm
Neonivek wrote
1) Magic Colar: When held by someone you will always be aware of their location (Done so by the fact that their square will always be visable)

2) Class of Food or Living Materials: A Class of edible weapon materials would be interesting to me (Heh Gingerbread)... however most specifically a Living Material that would be fragile but that would repair itself very slowly interests myself. Mostly interested by the fact that there are food gods in this game.

3) Magic Lantern (Non-Genie kind): Compared that lanterns are so prominant during the game a magical kind would be interesting.

4) Knuckle, Spiked Knuckle, Iron Ball: OLD but still up for grabs and its non-inclusion yes is a mystery.

5) Undead Animals: For the fact that it makes no sense to as why they don't exist

6) Lock picks, Flute of Opening, Skeleton Key: A universal openers... pointless... but I think it would add flavor. (should break after use or something)

7) Spices: Low satience foods that don't go bad (or just slowly)... but are worth more to sell.

Force Material: Materials made of pure energy/magic... They are effective but they either blow up, entirely disapear, or some other magical effect when broken.

9) Liquid/Gas Elementals: Elementals (or golems I guess) made out of Liquids and gases in the game would be interesting... perhaps when destroyed they sprey their material everywhere... So destroying a water Elemental would rust all your gear and destroying a Mustard Gas Elemental would burn your insides. I know how a template for it would be impossible as Gases and Liquids don't have stats.
-This is what happens when I read that tutorial too much...

10) Ice Magic: Ice should affect Infravision possible targets by slowing them, damage, as well as perhaps creating water. Does little to nothing vs non-infravision possible targets (such as Zombies and Golems) beyond a weak slow that can be resisted.

11) ESP Blast (change the name): This should harm ESP capable targets in various ways
-I guess I kinda want more kinds of magic in the game

My Unrealistic Suggestion of wanting IS

Suggestion) IVANT and LIVAN combine to make LIVANT!!!
-and on that... remove the "Test" zombies and skeletons.

Suggestion 2) Weapons that transform things into stone or Gold... problem is sorta the unbalance... hense why it is unrealistic.

All for now... Tell me what you think. Thank you for listening

1) Very likely possible and fairly easy.

2) Already exists in the form of various foods. Add a new material with the flags of edible and healing.

3) You are not giving any information on what it'd actually DO.

4) Knuckle and Spiked Knuckle would be easy enough, too. Just add in a new weapon that uses the unarmed skill. Add graphics, add item entries. Easy enough.

5) Undead animals don't exist possibly due to not enough animals wandering into the mazes as compared to huge swarms of banana picking messengers. There's a constant supply of new corpses for zombies but not for animals.

6) Skeleton key is easy. Flute of opening would have to check a ?*? radius for locked objects and unlock them. Not hard. Lock Pick would be a Skeleton Key that requires 8-15 turns to use.

7) See 2, but instead increase the value. Actually, you could already do this. "a lump of salt" etc

See gunpowder.

9) Make a new material that is identical to the other material you want the golem made of. Give it a specific set of stats and make it explode on death with gas, using the gas grenade as a template.

10) Magic. No. Eww. Go away.

11) Scroll of EMP Blast: Scan for all things on the level with the EMP flag. Do X to them. Tada.

Unrealistic:

1) Needs to be done, but just name it IVAN. Jesus. IVAN's devs are gone and the GPL allows you to take over projects.

2) Ohhh, I don't see that as so unbalanced. Enjoy your gold golem enemy that was a zombie a second ago.

Apple wrote
1. Scroll of Convert Material - Works pretty much like golem creations, destroys the item that you convert the material from, but instead of creating golem it alters the material of the chosen item.

2. Spell Orbs: Since you can't really cast spells in IVAN, with spell orbs you could cast a spell once (more powerful than wands, such as Mass Teleport or a wave of lightning to all directions)

3. Enchantment orbs: Orbs that can be used once to give a weapon a special power (such as Unholy Weapon - like Mjolak, Lifestealing - like Neerc, Venomous - like daggers of venom)

1) Has been discussed in the past. I don't recall what's been said but I do know that'd be a massive pain.

2) Scroll templaaaaate.

3) see 2)

The biggest problem is the people who want to release little goofy patches that are not compatible with other patches. .diff patches are not going to work when there are 9 things to apply to and you've already got 5 different ones applied so none of the reference points work.
Posted by Dumb Shit, Mar 14, 2008 at 3:25 pm
I'm pretty sure you're legally required to post the source, being as how it's in the GPL which I think IVAN's under.