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Posted by Dark-Star, Apr 30, 2010 at 7:08 pm
capristo wrote
Why did you throw it anyway?

Came around a corner and whoops!, there's a Kamikaze Dwarf right in my face.

BDR wrote
Why throw the Holy Banana when you can zap it like a wand of fireballs?

See previous answer. Was too close, a zap would have lit off the backpack, which would have lit off the HB. So all I could think of was throw it away...and BOOM.
Posted by Dark-Star, Apr 30, 2010 at 8:44 am
...never thought of that one.

Two VERY hard-learned lessons from today:

1. Before zapping self with wand of teleportation ("5" on the handy-dandy numpad) make sure that you aren't standing over anything valuable...like nearly your entire stash of goodies. Rare-metal and valuable weapons & armor...dozens of scrolls...wands galore...enough healing & antidote potions and food for a platoon...more gemstones than a sizable jewelry shop...

scattered all over the freaking level

2. The Holy Banana will explode when thrown against a wall. Especially bad if you just accidentally threw it against the wall of the room with your just-regathered cache.

I think this is the closest IVAN has ever come to making me cry.
Posted by Dark-Star, Apr 30, 2010 at 6:42 am
Yeah, but at the point where you have a SoCM to spare on a lamp...you're pretty much at the endgame.

I did use a SoHM once, when I was still very new to IVAN, but an Illithium lantern is horribly heavy!

Azhael had it right; nab a crystal stone.
Posted by Dark-Star, Apr 28, 2010 at 9:50 pm
If you're low on cash, grab one of the steel chests from a Chest Room, then kick and teleport your way to the nearest shop. (rings of teleport & telecontrol are a HUGE help)

Even a chest with a busted lock will net you a ridiculous amount of $$$. Just make sure you've emptied out the contents first, 'cause there is no way in heaven or on earth that you are gonna get enough money to buy that chest back!
-----

Speaking of chests, they apparently make foolproof containers for storing valuable items that might be eaten/drunk by passersby as there is no provision whatsoever for NPC's opening chests.
Posted by Dark-Star, Apr 18, 2010 at 8:10 pm
Rabbits + carrots = TEH AWESOME perception boost.

Snapped a wand of polymorph, picked up 2 carrots from the resulting poly'd stones, ate them and got a +3 Perception bonus each.

But most unfortunately...that doesn't equate to an equal same bonus when you return your original form.
Posted by Dark-Star, Apr 9, 2010 at 1:40 pm
capristo wrote
Boots unlocked
Thanks for working on it.

Have a , capristo.

Will put up a page by the end of today.
Posted by Dark-Star, Apr 5, 2010 at 11:35 am
Seeing as how nobody's updated the wiki in ages, I've gone in and added a couple dozen pages, especially stuff from LIVAN. Also added a banner for stuff that only appears in variants.

A few of the more notable:
http://www.attnam.com/wiki/index.php?title=Tools
http://www.attnam.com/wiki/index.php?title=Armor
http://www.attnam.com/wiki/index.php?title=Mondedr_under...

Read, review, rebuke, revise, whatever. And for pity's sake unlock the boots page.
Posted by Dark-Star, Apr 5, 2010 at 11:19 am
Well it's sure better than nothing, which is what we've had for so stinking long.

edit: Oh har-de-har, whatta hoot. NOT.

...well at least I'm a bit more motivated for my pet project of adding player magic.
Posted by Dark-Star, Mar 19, 2010 at 4:08 pm
Here's one: just how much stuff can the different size chests (and the 1 lockbox size) contain?

I'm not sure wether the limit is by items or weight, nor what the exact limits are. Went to make a page about chests on the wiki and realized "oops, I need to know this".
Posted by Dark-Star, Feb 19, 2010 at 12:32 pm
Thank you!