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Posted by Batman?, Apr 6, 2020 at 11:48 am
I have noticed in the later versions that high power materials appear significantly more often than they had in .50. Im not sure how the rarity of a materials generation is regulated , but I think it should be reviewed. This is all anecdotal by the way - I have no actual data to support this.
Posted by Batman?, Mar 24, 2020 at 2:27 pm
I would think you would have to add some offsetting negative effect, as it sounds like it could easily become OP
Posted by Batman?, Feb 24, 2020 at 12:18 pm
i have seen this happen before as far back as .50
Posted by Batman?, Jan 29, 2020 at 9:29 am
I think it would make more sense to have scars give you inherent armor rating. They make you skin thicker so you take slightly less damage when you have them
Posted by Batman?, Jan 10, 2020 at 9:18 am
if you quit the game after achieving a victory condition it asks if you want to retire instead.
Posted by Batman?, Jan 9, 2020 at 3:29 pm
IMHO the mutual exclusivity of the various quests is kind of lame. I dont like how you cant do both. why can the high priest of petrus then go kick the asses of the armies of chaos?
Posted by Batman?, Jan 8, 2020 at 3:49 pm
question - the wiki says SPOILER ALERT. Click here to see text.
that retrieving the shadow veil gets you a 2x multiplier but allows you to continue playing. If retrieve the veil and then do the freedom for tweraif ending (which also has a 2X multiplier but ends the game)
would the multipliers stack?
Posted by Batman?, Jan 8, 2020 at 9:24 am
are the dual axes you get from the boss in the level under the place (vagueness to avoid being spoily) worth it?
Posted by Batman?, Dec 20, 2019 at 3:45 pm
5 is enough. the more the merrier though.
Posted by Batman?, Dec 19, 2019 at 1:42 pm
ill participate but someone else has to organize it, life is coming at me pretty hard right now