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Posted by Batman?, Jan 10 at 9:30 am
Maybe the same error that generate negative gear generates alt stats for golems?
Posted by Batman?, Jan 6 at 3:35 pm
capristo wrote
Yes this issue is on GitHub. It’s not any more common than it has been though. Seems like certain characters will see it a lot within one game and others won’t at all.

I have only seen it once, and in that game all the named baddies had negative gear. Made my high priest run easier
Posted by Batman?, Jan 4 at 5:29 pm
These kill me every time. There needs to be some antidote for or some way to stop the burning, or only have them generate later. Total game ender. #MustardGasSucks
Posted by Batman?, Jan 4 at 8:52 am
Has the Eddy-in-Attnam crash bug been corrected in the new version(s)?
Posted by Batman?, Dec 24, 2018 at 8:13 pm
Im not a huge fan of their addition either (at least not in their current incarnation). I feel they need to be nerfed a bit. or have their generation be made more rare.
Posted by Batman?, Dec 24, 2018 at 1:16 pm
They seem to appear much sooner though. and the fact that they target your head repeatedly makes them more dangerous (IMO).
Posted by Batman?, Dec 24, 2018 at 7:47 am
Seem Kind of OP
Posted by Batman?, Dec 20, 2018 at 2:11 pm
Looks like you only have 2 endings left as an option Azahael...Death or High Priest Victory! Time to get creative!
Posted by Batman?, Dec 20, 2018 at 12:47 pm
would zapping it with a wand of haste speed its disappearance, the way it does with food spoilage?
Posted by Batman?, Dec 20, 2018 at 7:29 am
aren't angel items mirrored? wait until they disappear before leaving the level.