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I think mustard gas should be removed entirely. Props to the developers for creating it, but I dislike it as a game feature. I fell the same way about fire, but I am probably in the minority on that one.
I am all for the game being difficult, but it feels like currently the only way to play is to get luck with a flying/levitating item.
Just my $0.02
does having a powerful pet affect your danger level?
Aye carumba! Thats impressive. how did you deal with enner? wands?
Why waste time killing kenny? you can just ask him to stop following you and leave him in NA.
Having a bunch of pets to serve as alternate targets for the casters is nice. Also resurrected Mystic frogs make nice pets.
Does zapping a wand make you fly backwards when levitating? it should. That would help temper its upside a little.
BadBeavers recent shoutbox post made me think, shouldn't levitation have some offsetting negative aspect to balance it? It allows you walk on water and avoid mines which is super powerful, but without some offset there is no reason not to leave it on all the time. I know in NH you cant pick up objects on the floor when levitating without a tool, what would be a cool IVAN thing to put in to balance it?
I got a high priest ending once where I beat attnam first before taking on oree , I am pretty sure I had a pack of buffed wolves (along with 2 tame mystic dark frogs) I dont think any of the wolves survived. It got pretty chaotic though so I don't know how they fared generally against the regular NPCs (not counting The bossman or his angel)
Do the new bone materials like Dragon bone also give stat buffs, or just the ommels? Are they even edible?
Can you eat bone materials when polymorphed into a werewolf?
I think someone posted a win years back where they summoned a ton of wolves in Attnam and fed them large chests made of ommel bone until their stats were all in the 200 range and used them to clear the town. I dont have time to search for the post though.