Search Results
Searched for posts by 4zb4 in all forums

Showing results 901 - 910 out of 981 total
Modify your search
Posted by 4zb4, Jun 13, 2009 at 9:38 pm
Either that, or there are some nasty magical mushrooms around.
Posted by 4zb4, Jun 13, 2009 at 9:36 pm
Wouldn't have been through messing with the code, I have a clean version of IVAN which I use for serious playthroughs.
Posted by 4zb4, Jun 11, 2009 at 11:48 pm
Important when starting out: Equip EVERY piece of armor you come across, even if it's -8 enchanted. Only take it off when you find something better. Simply wearing ANY armor greatly increases your chances of survival.
Posted by 4zb4, Jun 10, 2009 at 6:07 am
Aarrrgh!

It would seem IVAN is conspiring against me, as this is the 5th time a bug has wiped out one of my best characters.
Anyway, on to the bug:
Upon trying to enter Gloomy Cave 7, "Fatal Error! Unable to place Secret Room #1"
Posted by 4zb4, Jun 9, 2009 at 3:23 am
I'm wanting to know specific items, e.g. anything un-named that is considered an artifact
Posted by 4zb4, Jun 9, 2009 at 2:14 am
Define "artifacts"
Posted by 4zb4, Jun 7, 2009 at 6:10 am
I was thinking more Genghis's half brother
Posted by 4zb4, Jun 7, 2009 at 6:06 am
By artifact equipment, do you mean just named items?
Posted by 4zb4, Jun 4, 2009 at 12:39 am
Broken bones files maybe?
Posted by 4zb4, Jun 3, 2009 at 2:06 am
From what I know of the graphics files, IVAN takes a 16x16 square (the position of which is defined in the script), and dyes what appears to be the greenish parts a certain colour (e.g. the material it is made of). The colour is set in the script files (Material). There are also some colours that are left alone or treated differently by the script (e.g. the yellow on the weird vacuum cleaner backpack).
So the only problem we'd come up against whilst trying to do this is making the IVAN engine look for a 32x32 square instead of a 16x16 one. And of course, we'd have to make the new graphics .

EDIT: Oh yes, one more problem. Making the new graphics using that strange palette the IVAN graphics use is going to be a pain in the arse.