What language?

https://attnam.com/topics/What-language

The Cathedral of Attnam > Other Coding

#1 Mar 1, 2008, 1:37 am Hide

bridgette

Hello, I am making a video game. I have tiny experience in Java and a lot in Inform 7. What language/compiler should I use?

I want to have:
isometric or top-down tile graphics
dialogue options
graphical inventory
a parser
mouse usage
complex systems
#2 Mar 1, 2008, 3:15 am Hide

chaostrom

I can't help you out here, but welcome!

*Waits for Z*
#3 Mar 1, 2008, 3:34 am Hide

bridgette

OK, I picked Ruby, I think, but it's so damn hard. Why can't it just be in English?

What is the easy way????

to learn a language

OK, it seems the easiest way is to learn BlitzPlus. But it's still hard. Programming sucks.
#4 Mar 1, 2008, 12:43 pm Hide

capristo

I would say C++ with SDL is one of the easiest
#5 Mar 1, 2008, 4:26 pm Hide

bridgette

Hey, you're right, C is intuitive compared to Ruby.

Just tell me how to output graphics and sort them onscreen and I can handle the rest myself.

Oh, and how do I make it compatible with Linux and all those other ones?
#6 Mar 1, 2008, 4:55 pm Hide

Z

If you use C++, then, as capristo and IVAN devs suggest, use SDL - a library for graphics (and sound). SDL is portable, so works with Linux and others.

That's what I would use, but if you feel more comfortable with Java, or any other good language, then you could have success with that, too.