Trigger active mines with thrown objects

http://attnam.com/topics/Trigger-active-mines-with-thrown-objects


The Cathedral of Attnam > Suggestions and Ideas

# Jul 19, 10:11 am Hide

Lord_404

It would be cool/logical that if you throw an object on top of an active mine it triggers the mine
# Jul 19, 2:42 pm Hide

Stihdjia

Huh I guess I always thought that happened already. Might be kinda tough since I don't think items collide with each other, only characters, walls, and furniture - things you can't walk through. I'm not sure how you would aim a thrown object at the mine rather than past it.
# Jul 20, 10:06 pm Hide

mimic

Next time I will try if vomit can slowly trigger a mine

Update: doesn't seem to work
# Jul 21, 6:03 am Hide

Ernomouse

Haha. I like these suggestions! Vomit could simply diffuse the mine away, and throwing... Can you aim on what tile you throw these days, or is it still just direction?
# Jul 21, 3:17 pm Hide

fejoa

Ernomouse wrote
Haha. I like these suggestions! Vomit could simply diffuse the mine away, and throwing... Can you aim on what tile you throw these days, or is it still just direction?

It's still just direction. But vomiting on a mine to make it rust... Now there's a thought. Do rusty mines still function? Do they trigger?
# Jul 21, 9:25 pm Hide

mimic

It seems acid only dissolves walls, furniture and worn items. Dropped items are not affected.

Lucky that vomit does not trigger a mine right away.
# Jul 27, 12:44 pm Hide

Ernomouse

Pouring enough liquid on a mine tile could also alter the trigger habity of the mine, because floating in liquid makes an object weigh less relative to the mine.
# Sep 2, 11:19 am Hide

MrMagolor

fejoa wrote
It's still just direction. But vomiting on a mine to make it rust... Now there's a thought. Do rusty mines still function? Do they trigger?

Being able to throw things at specific tiles with enough DEX and PER would be nice for, say, precision grenade throwing.