Since the Dawn of Time, there has been a massive gap in one of the most-used materials chains in the game: the iron/iron alloy chain.
This has always felt a little silly. Any ideas on how to smooth this curve out a bit, while preserving balance?
00 Int: Tin -> Copper 00 Int: Copper -> Bronze 05 Int: Bronze -> Iron 10 Int: Iron -> Steel 15 Int: Steel -> Meteoric Steel ??? 40 Int: Meteoric Steel -> Adamant
This has always felt a little silly. Any ideas on how to smooth this curve out a bit, while preserving balance?