I noticed on the TX project page that "bone doggies" was in the todo list so I thought I'd tackle it 
I have it now so that a puppy will crumble into bones when killed.
Humanoid skeletons require 5 bones + a skull, to be brought back.
Should I create a separate puppy skull item? If so should you be able to, for example, place a human skull on top of puppy bones to resurrect a human skeleton? Or should the skull & bones be required to be the same type?
Also should we only spawn them inside TX or anywhere?
                
                            
I have it now so that a puppy will crumble into bones when killed.
Humanoid skeletons require 5 bones + a skull, to be brought back.
Should I create a separate puppy skull item? If so should you be able to, for example, place a human skull on top of puppy bones to resurrect a human skeleton? Or should the skull & bones be required to be the same type?
Also should we only spawn them inside TX or anywhere?
                
                
                
 It must be related to the danger level, but I'm not sure if it's too strong or too weak. I set it to be a little stronger than a normal puppy.