Difference between revisions of "Weapon"

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  almost unbreakable
 
  almost unbreakable
  
===Weapon Categories===
+
== Types of Weapons ==
  
 
* [[Axes]]
 
* [[Axes]]
 
* [[Blunt weapons]]
 
* [[Blunt weapons]]
 +
* [[Unarmed Combat|Fist weapons]]
 
* [[Swords|Large swords]]
 
* [[Swords|Large swords]]
 
* [[Polearms]]
 
* [[Polearms]]
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All other items wielded as a weapon use the Uncategorized Weapons skill.
 
All other items wielded as a weapon use the Uncategorized Weapons skill.
  
===Special Weapons===
+
=== Magical Weapons ===
  
 
These weapons have magical qualities that make them quite desirable and powerful.
 
These weapons have magical qualities that make them quite desirable and powerful.
  
 +
* [[Axe of sharpness]]
 +
* [[Banshee sickle]]
 +
* [[Chilling axe]]
 
* [[Dagger of venom]]
 
* [[Dagger of venom]]
 +
* [[Dark axe]]
 
* [[Flaming sword]]
 
* [[Flaming sword]]
 +
* [[Rune sword]]
 +
* [[Scythe of oxidation]]
 +
* [[Scythe of terror]]
 
* [[Staff of wondrous smells]]
 
* [[Staff of wondrous smells]]
 +
* [[Taiaha]]
 
* [[Thunder hammer]]
 
* [[Thunder hammer]]
* [[Weeping Blade|Weeping blade]]
+
* [[Weeping blade]]
 
* [[Whips|Whip of thievery]]
 
* [[Whips|Whip of thievery]]
 
* [[Whips|Chameleon whip]]
 
* [[Whips|Chameleon whip]]
  
===Artifact Weapons===
+
=== Artifact Weapons ===
  
 
* [[Gorovits family hammer]]
 
* [[Gorovits family hammer]]
 
* [[Gorovits family scimitar]]
 
* [[Gorovits family scimitar]]
 
* [[Gorovits family sickle]]
 
* [[Gorovits family sickle]]
 +
* [[Grand stollen knife of Attnam]]
 
* [[Holy Banana of Oily Orpiv]]
 
* [[Holy Banana of Oily Orpiv]]
 
* [[Justifier]]
 
* [[Justifier]]
 +
* [[Lost ruby flaming sword of Xinroch]]
 
* [[Mjolak]]
 
* [[Mjolak]]
 
* [[Neerc Se-ulb]]
 
* [[Neerc Se-ulb]]
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* [[Turox]]
 
* [[Turox]]
 
* [[Vermis]]
 
* [[Vermis]]
 +
* [[Y'yter Durr]]
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 15:01, 13 October 2018

Spoiler Free: This page is spoiler free. Links from this page do not necessarily share this guarantee.


You are sent on a dangerous quest to traverse the desolate Underwater Tunnel filled with deadly monsters all alone - you will need a weapon if you want to survive.

You can see the extended statistics of all weapons in your inventory screen:

an adamantine short sword covered in blood +6 [1000g, DAM 9-16, extremely accurate, almost unbreakable, skill 16/0]

This tells you many things about the weapon:

  • it is covered in blood, which doesn't do much, but weapons covered eg. in poison can be quite useful indeed,
  • it has the given damage range,
  • it is very accurate, hitting more often,
  • it is very durable, breaking much less likely,
  • your skill with the weapon category is 16, while your hand accustomization skill is 0.

The accuracy ratings go as follows:

unbelievably inaccurate
extremely inaccurate
inaccurate
decently accurate
accurate
highly accurate
extremely accurate
unbelievably accurate

The durability ratings then are as follows:

fragile
rather sturdy
sturdy
strong
very strong
extremely strong
almost unbreakable

Types of Weapons

All other items wielded as a weapon use the Uncategorized Weapons skill.

Magical Weapons

These weapons have magical qualities that make them quite desirable and powerful.

Artifact Weapons