Difference between revisions of "Spider"

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(added phase and golden spiders)
 
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Giant spiders have stronger webs and much nastier poison, plus they do not run away from the player.
 
Giant spiders have stronger webs and much nastier poison, plus they do not run away from the player.
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{{Monster
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|name=Phase Spider
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|type=
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|astr=20
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|lstr=N/A
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|dex=N/A
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|agi=24
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|end=20
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|per=20
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|int=24
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|wis=8
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|cha=14
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|size=50
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|hp=?
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|able=Bite induces [[Poison|poisoning]]. <br> Can create webs.
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|equipment=
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* None.
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|state=
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[[Infravision]], [[ethereal]], [[teleporting]], [[invisible]], [[ESP]]
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}}
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Phase spiders can move through walls and are impossible to see without magic vision. Their bite is very poisonous and they can be a major threat if the player is unprepared to fight them. The tourist child in New Attnam will reward the player with a [[wishing|scroll of wishing]] for giving it to him as a pet.
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{{Monster
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|name=Giant Gold Spider
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|type=
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|astr=18
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|lstr=N/A
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|dex=N/A
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|agi=26
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|end=18
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|per=26
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|int=8
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|wis=14
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|cha=8
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|size=50
 +
|hp=?
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|able=Bite induces [[Poison|poisoning]]. <br> Can create webs.
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|equipment=
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* None.
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|state=
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[[Infravision]]
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}}
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The giant gold spider is an extremely rare enemy with the astonishing ability to turn the corpse of its prey into solid gold. Such corpses will likely be tremendously heavy, but worth a fortune if they can be moved to a shop. However, attempting to split these golden corpses into smaller pieces will revert them back to their normal material. The tourist child will reward the player with a [[wishing|scroll of wishing]] for a pet giant gold spider.
  
 
== Notes ==
 
== Notes ==

Latest revision as of 15:28, 24 May 2020

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


Small, weak and hard to hit, spiders can spin webs to ensnare their prey. They are naturally gifted with a venomous bite and their corpses are poisonous to eat as well. As webs are not randomly generated, any dungeon level with webs will contain spiders somewhere.


Large Spider
Stats Equipment
Arm Strength 2
  • None.
Leg Strength N/A
Dexterity N/A
Agility 5
Endurance 4
Perception 9
Intelligence 3 Abilities
Wisdom 3 Bite induces poisoning.
Can create webs.
Charisma 4
Random Stats - Permanent States
Size 10 Infravision
HP 2


Large spiders will always skitter away unless their prey is caught in a web.


Giant Spider Giantspider.png
Stats Equipment
Arm Strength 4
  • None.
Leg Strength N/A
Dexterity N/A
Agility 10
Endurance 12
Perception 15
Intelligence 4 Abilities
Wisdom 4 Bite induces poisoning.
Can create webs.
Charisma 5
Random Stats - Permanent States
Size 50 Infravision
HP 3


Giant spiders have stronger webs and much nastier poison, plus they do not run away from the player.


Phase Spider
Stats Equipment
Arm Strength 20
  • None.
Leg Strength N/A
Dexterity N/A
Agility 24
Endurance 20
Perception 20
Intelligence 24 Abilities
Wisdom 8 Bite induces poisoning.
Can create webs.
Charisma 14
Random Stats - Permanent States
Size 50 Infravision, ethereal, teleporting, invisible, ESP
HP ?

Phase spiders can move through walls and are impossible to see without magic vision. Their bite is very poisonous and they can be a major threat if the player is unprepared to fight them. The tourist child in New Attnam will reward the player with a scroll of wishing for giving it to him as a pet.


Giant Gold Spider
Stats Equipment
Arm Strength 18
  • None.
Leg Strength N/A
Dexterity N/A
Agility 26
Endurance 18
Perception 26
Intelligence 8 Abilities
Wisdom 14 Bite induces poisoning.
Can create webs.
Charisma 8
Random Stats - Permanent States
Size 50 Infravision
HP ?


The giant gold spider is an extremely rare enemy with the astonishing ability to turn the corpse of its prey into solid gold. Such corpses will likely be tremendously heavy, but worth a fortune if they can be moved to a shop. However, attempting to split these golden corpses into smaller pieces will revert them back to their normal material. The tourist child will reward the player with a scroll of wishing for a pet giant gold spider.

Notes

  • Spider bites do not inflict poison if the bite causes no damage to the player.