Difference between revisions of "Rings"
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| width="140"| Acid Resistance | | width="140"| Acid Resistance | ||
| width="140"| [[Gold]] | | width="140"| [[Gold]] | ||
− | | width="400"| Reduces the damage taken from acidic materials, such as [[sulphuric acid]], [[Frog|dark frog]] blood or acidous blood. | + | | width="400"| Reduces the damage taken from acidic materials, such as [[sulphuric acid]], [[Frog|dark frog]] blood or acidous blood. Stacks with other resistance items. |
|- | |- | ||
− | | | + | | Detection|| ||Grants Detecting [[status effect]], occasionally allowing you to detect any [[material]] you want. |
|- | |- | ||
− | | Fire Resistance||[[Dragon Hide]]||Protects from explosions. | + | | Electricity Resistance||[[Ebony]]||Reduces the damage taken from lightning (from the [[Wands|wand]], [[thunder hammer]] and [[Dark Mage]]s spells). Stacks with other resistance items. |
+ | |- | ||
+ | | Fire Resistance||[[Dragon Hide]]||Protects from explosions. Stacks with other resistance items. | ||
|- | |- | ||
| Infravision||[[Silver]]||Grants [[Infravision]]. | | Infravision||[[Silver]]||Grants [[Infravision]]. | ||
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| Invisibility||[[Glass]]||Grants [[Invisibility]]. | | Invisibility||[[Glass]]||Grants [[Invisibility]]. | ||
|- | |- | ||
− | | Poison Resistance||[[Tin]]||Reduces the damage received while [[Poison]]ed. | + | | Poison Resistance||[[Tin]]||Reduces the damage received while [[Poison]]ed. Stacks with other resistance items. |
|- | |- | ||
| Polymorph||[[Arcanite]]||[[Polymorph]]s at random times. | | Polymorph||[[Arcanite]]||[[Polymorph]]s at random times. | ||
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|} | |} | ||
+ | === Artifact Rings === | ||
+ | |||
+ | {|cellspacing="0" cellpadding="5" border="1" | ||
+ | | align="center" style="background:#f0f0f0;"|'''Ring Name''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Material''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Effect''' | ||
+ | |- | ||
+ | | width="140"| Mutated Symbiotic Worm-ring | ||
+ | | width="140"| [[uranium]] | ||
+ | | width="400"| Grants nigh-immunity to [[acid]] and [[poison]], but also causes Tapeworm [[status effect]]. | ||
+ | |- | ||
+ | |} | ||
== Strategy == | == Strategy == |
Revision as of 14:38, 13 October 2018
Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
Rings are a type of jewellery which grants you various passive magical boosts. You can wear two rings at a time, one on each of your hands (assuming you haven't lost an arm yet).
Types of Rings
Ring Name | Material | Effect |
Acid Resistance | Gold | Reduces the damage taken from acidic materials, such as sulphuric acid, dark frog blood or acidous blood. Stacks with other resistance items. |
Detection | Grants Detecting status effect, occasionally allowing you to detect any material you want. | |
Electricity Resistance | Ebony | Reduces the damage taken from lightning (from the wand, thunder hammer and Dark Mages spells). Stacks with other resistance items. |
Fire Resistance | Dragon Hide | Protects from explosions. Stacks with other resistance items. |
Infravision | Silver | Grants Infravision. |
Invisibility | Glass | Grants Invisibility. |
Poison Resistance | Tin | Reduces the damage received while Poisoned. Stacks with other resistance items. |
Polymorph | Arcanite | Polymorphs at random times. |
Polymorph Control | Sapphire | Grants PolyControl. |
Searching | Oak | Automatically searches for traps and hidden things. |
Teleport | Mithril | Teleports at random times. |
Teleport Control | Ruby | Grants TeleControl. |
Artifact Rings
Ring Name | Material | Effect |
Mutated Symbiotic Worm-ring | uranium | Grants nigh-immunity to acid and poison, but also causes Tapeworm status effect. |
Strategy
Coming soon!