Difference between revisions of "Ivan 0.58"

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(Beginning to write about things you can do in 0.58)
 
(More progress)
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The dialogue goes as follows:
 
The dialogue goes as follows:
You've braved the Underwater tunnels, barely edging out a hard-earned victory against the monstrously large [[Genetrix Vesana]]. You entered the looming cathedral of Attnam, watching it with utmost respect. Trembling, you handed the encrypted scroll to Petrus, expecting-well, whatever you expected. Instead, he shoos you away, telling you to come back later if you want a quest. You could always acquiesce him by talking to him again, receiving the order to journey into [[Gloomy Caves]], but for some reason you feel like you've done this in a previous life, and want something else to do. What could that be?
+
You've braved the Underwater tunnels, barely edging out a hard-earned victory against the monstrously large [[Genetrix Vesana]]. You entered the looming cathedral of Attnam, watching it with utmost respect. Trembling, you handed the encrypted scroll to Petrus, expecting-well, whatever you expected. Instead, he shoos you away, telling you to come back later if you want a quest. You could always acquiesce him by talking to him again with 'c'hat, receiving the order to journey into [[Gloomy Caves]], but for some reason you feel like you've done this in a previous life, and want something else to do. What could that be?
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 +
===[[Aslona]]===
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In the Cathedral, multiple people linger about. Besides the numerous guards and frogs, a few unusual faces walk about. The orc representative [[Khor]], the elven ambassador [[Elianise]], the emissary of Aslona, Sir Lancelyn. Sir Lancelyn is the person you will want to talk to, and can be recognized by his large head, silvery armor (compared to the dark gray of the guards), green sword, and black shield. After talking with Petrus '''once''', go up to Lancelyn and chat. He will eye you caculatingly, and you have the option of accepting a quest. Remember that doing so will lock you out of other quests. If you choose yes, he will reveal the location of the castle of Aslona (a castle like structure on the world map) and giving you his ship, allowing you to traverse the ocean without need of levitation or swimming. Once you reach Aslona, enter the gate and go through the door on the left (the right one is lock), move forward past the guards and fountain with dolphins, then talk to the man in the center surrounded by the gold-clad guards, [[Efra Peredivall]]. He will tell you he has no need for you, but his servants might, and you should go to assist them. Once you have assisted all of them, the next (and final) step of the quest will be revealed.
  
===Aslona===
 
In the Cathedral, multiple people linger about. A orc representative, a elven *WIP*
 
 
====The Pyramid====
 
====The Pyramid====
  
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====The Fungal Caves====
 
====The Fungal Caves====
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When you entered [[Aslona]], you entered through the room on your left. From there, heading directly to the right will lead you to an alter of [[Seges]], presided over by a priest, Senex. However, Senex is not a normal priest in curing your diseases and reattaching limbs. Instead, he will make you venture into the [[fungal cave]] to retrieve a weeping obsidian shard. On the world map, the entrance to the caves looks the same as the [[Underwater tunnels]] entrance and exit. Once inside, the player will go through 5 levels to retrieve the obsidian shard on the deepest level.
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Special Level:
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On the 4th level of the fungal caves, the player faces a giant magical mushroom*WIP*
  
 
Special Rooms:
 
Special Rooms:

Revision as of 19:56, 6 November 2021

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively


Ivan 0.58 Introduces many new areas to traverse through in the game, along with multiple enemies and secrets. This guides aims to explain all areas besides Gloomy Caves, as it has already been gone through in depth in previous versions. This guide will also not go over new materials, instead focusing on the dungeon generation. The guide will be split into each quest and ensuing side quests, starting with a description, and then mentioning special levels located within them. Enjoy ;p

The dialogue goes as follows: You've braved the Underwater tunnels, barely edging out a hard-earned victory against the monstrously large Genetrix Vesana. You entered the looming cathedral of Attnam, watching it with utmost respect. Trembling, you handed the encrypted scroll to Petrus, expecting-well, whatever you expected. Instead, he shoos you away, telling you to come back later if you want a quest. You could always acquiesce him by talking to him again with 'c'hat, receiving the order to journey into Gloomy Caves, but for some reason you feel like you've done this in a previous life, and want something else to do. What could that be?

Aslona

In the Cathedral, multiple people linger about. Besides the numerous guards and frogs, a few unusual faces walk about. The orc representative Khor, the elven ambassador Elianise, the emissary of Aslona, Sir Lancelyn. Sir Lancelyn is the person you will want to talk to, and can be recognized by his large head, silvery armor (compared to the dark gray of the guards), green sword, and black shield. After talking with Petrus once, go up to Lancelyn and chat. He will eye you caculatingly, and you have the option of accepting a quest. Remember that doing so will lock you out of other quests. If you choose yes, he will reveal the location of the castle of Aslona (a castle like structure on the world map) and giving you his ship, allowing you to traverse the ocean without need of levitation or swimming. Once you reach Aslona, enter the gate and go through the door on the left (the right one is lock), move forward past the guards and fountain with dolphins, then talk to the man in the center surrounded by the gold-clad guards, Efra Peredivall. He will tell you he has no need for you, but his servants might, and you should go to assist them. Once you have assisted all of them, the next (and final) step of the quest will be revealed.

The Pyramid

The Goblin Fort

Special Rooms:

The Fungal Caves

When you entered Aslona, you entered through the room on your left. From there, heading directly to the right will lead you to an alter of Seges, presided over by a priest, Senex. However, Senex is not a normal priest in curing your diseases and reattaching limbs. Instead, he will make you venture into the fungal cave to retrieve a weeping obsidian shard. On the world map, the entrance to the caves looks the same as the Underwater tunnels entrance and exit. Once inside, the player will go through 5 levels to retrieve the obsidian shard on the deepest level.

Special Level:

On the 4th level of the fungal caves, the player faces a giant magical mushroom*WIP*

Special Rooms:


Rebel Camp

Tomb of Xinroch

Special Rooms:

Paradise Island

Vampire Lair

Zombies with Armor

Enners

Ice Caves

Other

Black Market

Special Enemies